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{{Monster|title1 = HipHoppotamus|image1 = HipHoppotamus.png|elements = Light, Water|rank = A|power = 2,470|life = 20,791|speed = 2,860|trait = Freeze immunity}}Hiphoppotamus is a hippopotamus that like a DJ king and will make you a wonderful times, fantasitc, fastest and biggest rhymes songs. Also he is a good supporter
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{{Monster|title1 = HipHoppotamus|image1 = HipHoppotamus.png|elements = Light, Water|rank = A|power = 2,470|life = 20,791|speed = 2,860|trait = Freeze immunity}}Yo! HipHopotamus is flow incarnate. He brings the biggest, fattest rhymes and the best, most wonderful times. Put your hands in the air for the king of the river, his beats are loud and they make the audience quiver!
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=== '''Role: Support''' ===
   
 
== Overview ==
 
== Overview ==
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Hiphoppotamus, a monster that looks like a living version of an 80s Discobar mascot. Overall an okay support but still cut short of higher ranks due to his very limited support moves.
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Pros
 
Pros
* Good speed, Life, and trait
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* Good stats and Trait
* Good special
 
 
* Healing moves
 
* Healing moves
* Heal 25% + Dmg Boost + Precison
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* Gimmicks includes: Heals, NER, Damage Boost, and Precision
* NER + Heal
 
 
* Easy to rank up through Monsterwood events
 
* Easy to rank up through Monsterwood events
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* Low cooldowns and stamina costs
 
Cons
 
Cons
* Bad power (Can't be a problem since he's a support)
 
 
* Nothing much to do when allies are dead
 
* Nothing much to do when allies are dead
 
* No AoE moves
 
* No AoE moves
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* Special could be better
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* Limited status effects/supports other than the above-mentioned
   
 
== Recommended Moveset ==
 
== Recommended Moveset ==
* Every Heat you Take / Like a Slayer ( Heat for 45 Water dmg + Heal 20% / 25s, 1 turn CD) / (Slayer for 55 Water dmg + Heal 20% / 28s, 3 turn CD)
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* Every Heat you Take / Like a Slayer (Heat for 45 Water dmg + Heal 20% 25s, 1-turn CD) / (Slayer for 55 Water dmg + Self Heal 20%, 28s, 3-turn CD)
* Mad Mad World ( Heal 25% + dmg boost + Precision / 28s, 2 turn CD)
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* Mad Mad World (Heal 25% + Damage boost + Precision, 28s, 2-turn CD)
* Back in Track ( AoE NER / 24s, 3 turn CD)
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* Back in Track (Ally NER, 24s, 3-turn CD)
* Healing on a prayer / A kick of Magic ( Prayer for Heal 30% + Dmg boost / 25s, 2 turn CD) / (Magic for NER + Heal 25% / 25s, 1 turn CD)
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* Healing On A Prayer / A Kick of Magic (Prayer for Heal 30% + Damage boost, 25s, 2-turn CD) / (Magic for NER + Heal 25%, 25s, 1-turn CD)
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=== '''Recommended Runes: 3 Team Speed / Any team runes of your choice''' ===
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== Counters ==
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* His gimmicks involves buffing his teammates and instantly healing them, so monsters with PER and/or Negate Healing like [[Cybele]] and [https://monster-legends-competitive.fandom.com/wiki/Baba_Yaga?comments_page=1&mobile-app=false Baba Yaga] can make his support moves useless.
 
[[Category:Light monsters]]
 
[[Category:Light monsters]]
 
[[Category:Water monsters]]
 
[[Category:Water monsters]]

Latest revision as of 04:19, March 17, 2020

Yo! HipHopotamus is flow incarnate. He brings the biggest, fattest rhymes and the best, most wonderful times. Put your hands in the air for the king of the river, his beats are loud and they make the audience quiver!

Role: Support Edit

Overview Edit

Hiphoppotamus, a monster that looks like a living version of an 80s Discobar mascot. Overall an okay support but still cut short of higher ranks due to his very limited support moves.

Pros

  • Good stats and Trait
  • Healing moves
  • Gimmicks includes: Heals, NER, Damage Boost, and Precision
  • Easy to rank up through Monsterwood events
  • Low cooldowns and stamina costs

Cons

  • Nothing much to do when allies are dead
  • No AoE moves
  • Special could be better
  • Limited status effects/supports other than the above-mentioned

Recommended Moveset Edit

  • Every Heat you Take / Like a Slayer (Heat for 45 Water dmg + Heal 20% 25s, 1-turn CD) / (Slayer for 55 Water dmg + Self Heal 20%, 28s, 3-turn CD)
  • Mad Mad World (Heal 25% + Damage boost + Precision, 28s, 2-turn CD)
  • Back in Track (Ally NER, 24s, 3-turn CD)
  • Healing On A Prayer / A Kick of Magic (Prayer for Heal 30% + Damage boost, 25s, 2-turn CD) / (Magic for NER + Heal 25%, 25s, 1-turn CD)

Recommended Runes: 3 Team Speed / Any team runes of your choice Edit

Counters Edit

  • His gimmicks involves buffing his teammates and instantly healing them, so monsters with PER and/or Negate Healing like Cybele and Baba Yaga can make his support moves useless.
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