m (AnsonPlayzWasTaken moved page HipHoppotamus to HipHopotamus) |
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− | {{Monster|title1 = |
+ | {{Monster|title1 = HipHopotamus|image1 = HipHoppotamus.png|elements = Light, Water|rank = A-|power = 2,470|life = 20,791|speed = 2,860|trait = Freeze immunity}}Yo! HipHopotamus is flow incarnate. He brings the biggest, fattest rhymes and the best, most wonderful times. Put your hands in the air for the king of the river, his beats are loud and they make the audience quiver! |
'''Role: Support''' |
'''Role: Support''' |
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== Overview == |
== Overview == |
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− | + | HipHopotamus, a monster that looks like a living version of an 80s Discobar mascot. Overall a decent support with NER and Healing moves. But still cut short of higher ranks due to his very limited support moves. |
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'''Pros:''' |
'''Pros:''' |
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== Recommended Moveset == |
== Recommended Moveset == |
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− | * Every Heat you Take / Like a Slayer (Heat for 45 Water dmg + Heal 20% 25s, 1 CD) / (Slayer for 55 Water dmg + Self Heal 20%, 28s, 3 CD) |
+ | * Every Heat you Take / Like a Slayer (Heat for 45 Water dmg + Heal 20%, 25s, 1 CD) / (Slayer for 55 Water dmg + Self Heal 20%, 28s, 3 CD) |
* Mad Mad World (Heal 25% + Damage boost + Precision, 28s, 2 CD) |
* Mad Mad World (Heal 25% + Damage boost + Precision, 28s, 2 CD) |
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* A Kick of Magic (Ally NER + Heal 25% 25s, 1 CD) |
* A Kick of Magic (Ally NER + Heal 25% 25s, 1 CD) |
Revision as of 16:45, 26 October 2020
Yo! HipHopotamus is flow incarnate. He brings the biggest, fattest rhymes and the best, most wonderful times. Put your hands in the air for the king of the river, his beats are loud and they make the audience quiver!
Role: Support
Overview
HipHopotamus, a monster that looks like a living version of an 80s Discobar mascot. Overall a decent support with NER and Healing moves. But still cut short of higher ranks due to his very limited support moves.
Pros:
- Good stats and Trait
- Healing moves
- Gimmicks includes: Heals, NER, Damage Boost, and Precision
- Low cooldowns and stamina costs
- Decent Special
Cons:
- Can’t do much when allies are dead
- No AoE moves
- Limited status effects/supports other than the above-mentioned
Recommended Moveset
- Every Heat you Take / Like a Slayer (Heat for 45 Water dmg + Heal 20%, 25s, 1 CD) / (Slayer for 55 Water dmg + Self Heal 20%, 28s, 3 CD)
- Mad Mad World (Heal 25% + Damage boost + Precision, 28s, 2 CD)
- A Kick of Magic (Ally NER + Heal 25% 25s, 1 CD)
- Healing On A Prayer (Ally Heal 30% + Damage Boost, 25s, 2 CD)
Recommended Runes: 3 Team Speed; 2 Team Speed, 1 Team Strength