Fenix has existed in the magical world for very long. He was the first creature to be able to resurrect after a defeat in battle. He is also an advisor even for the wisest monsters.
Role: Attacker/Support
Overview
Fenix is a good to okay monster, suffice to say, but not as much good to the other monster above its rank.
Pros:
- Great buff moves (for itself and allies)
- Easy to rank up (Cells Dungeon)
- Decent Special
- 50 Fire dmg + Self-Precision move
- Can breed a legendary monster (Firelequin)
Cons:
- Bad Stats, especially its Power (for an Attacker)
- Terrible Trait
- Only has Burn and Dmg Reduction as negative status effects
- Only have 1 AoE move
- Moderate cooldowns
Recommended Moveset
- Incandescence Barrage / Fenix Power (45 Magic dmg + Damage Reduction, 23s, no CD) / (Team Damage Boost, 24s, 2-Turn CD)
- Inferno Wind (50 Fire dmg + Self Precison, 26s, 2-Turn CD)
- Combustion Boost (50 Fire dmg + Dmg boost, 26s, 2-Turn CD)
- Hot Campfire (AoE 30 Fire dmg + Burn, 33s, 3-Turn CD)
Recommended Runes: 1 Strength, 2 Team Speed; 3 Team Speed